
A Year at Game Informer (Game Informer)
I was tinkering with the sea of scattered equipment in Game Informer’s make-
shift video storage room when Matt Miller told me that I’d be going on the
next cover trip: “They’re making an Elder Scrolls V, it’s called Skyrim.”
I was plucked out of a world where the”big get” was sitting down to interview
the mayor of a small town in Minnesota and placed in a job where I had to
debate with Bethesda’s Todd Howard whether or not the video tour of his studio
should be shot handheld or with a tripod. That first trip was eye-opening.
Working in an office filled with talented, intelligent, and hilarious writers
was shocking, but seeing an hour-long demo of an incredible game that the
outside world didn’t even know existed was when the bizarre nature of my new
job sank in.
November 3rd was my one-year anniversary as a video producer at Game Informer.
Time has flown by and I haven’t written as many blogs as I had hoped, but I
thought it would be nice to give an update with my thoughts on the last year.
Second only to the fantastic interaction with Game …
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